Goto the 'Some programming required' article to see some programming tips to make the game code easier to manage.
Goto the 'The joy of flight' article to see how you can use a joystick to control the airplane.
Goto the 'Simple Flight Simulator' article to see how you can create one.
Goto the 'Vertex Buffer Objects' article to see how you can utilize GPU power to draw 3D objects.
Goto the 'Create a moving camera' article to find out how to create a moving camera.
Goto the 'Moving around in a virtual city' article to see a simple virtual world using quaternions.
Goto the 'Fog, transparency and scissors' article to see how to create simple yet impressive effects.
Goto the 'GLSL shaders, an introduction' article to see how to add shaders to your games.
Goto the 'Collision and Response' article to see how to implement a realistic collision mechanism.
Goto 'Accelerate with Draw Lists' tutorial for an introduction to draw lists.